Zork

Zork Guides Website Updates

About 7 months ago, I posted a new website related to running Zork games on modern operating systems. Over these last 7 months, I’ve been compiling feedback to the guides and working on making the website a better tool for users. The first of those changes are complete and there’s more to come.

One promising lead is that ScummVM has a work-in-progress port of the MADE engine, so Return to Zork can be played. It’s currently only available in their daily SVN builds, but once the engine is more stable, I’ll write up a guide for it. Because of the consistency of ScummVM cross-platform and the ease of use of the software, this guide will be appropriate for Windows XP/Vista, Linux and OS X without much difference between each version. A second development is the continued growth of Wine. Recently a patch was created that addresses one of the big bugs that get in the way of playing Zork Nemesis and Zork Grand Inquisitor on Linux and OS X. That patch isn’t in the main wine codebase yet, but once it is, I’ll revisit writing a guide for Zork Nemesis and Zork Grand Inquisitor on Linux. Mac OS X continues to be a problem because I can’t test on that system, but I have researched a few options that may allow for the games to be played on OS X and placed those links in the table of configurations on the website.

Lastly, I want to bring up a real piece of news in the Zork universe, probably the first real piece of news in a decade. Activision announced Wednesday that they’re working on a new Zork game called Legends of Zork. It will be a multiplayer adventure played through a web browser and will target iPhone so it will likely be JavaScript-based. More info can be found at Gamasutra and Forumopolis.

Running Zork Games on XP, Vista, Linux, & Mac OS X

Back in 2004, I wrote a guide for getting the game Zork Grand Inquisitor running on Windows XP. The game didn’t work well without the guide because it was originally designed for Windows 98. I’ve been a fan of the Zork series for almost 10 years now. After receiving a message from another Zork fan in regards to that guide I wrote, I decided that it was time to look into the games again. With a few changes, the more modern games in the series are supported under Windows XP and possibly Vista. That’s when I had an idea. With Wine, DOSBox and Frotz, it should be possible to run any Zork game on Linux and Mac OS X too. With that, it becomes feasible to run any game in the Zork series on any major operating system. That’s a big task. I began a project to work on making that idea a reality. I’m not alone though. I’m receiving some help and hosting from DAT, the maintainer of the only Zork website still active, The Zork Library.

The guides are currently at http://www.kevinbecker.net/zorkguides and will soon be hosted on http://www.thezorklibrary.com as well. The project is a work in progress and needs help on the configurations I can’t test myself, mainly Mac OS X and Vista. Help with writing the guides and testing them, as well as comments and questions would be greatly appreciated!